This lesson is for students to work in Blender 3D to learn how to create a 3D table and chair in a room. Lesson is designed for grades 9th-12th grades.
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THE PLAN
4 sessions; 45 minutes per session
SWBAT to define form.
SWBAT to define shape.
SWBAT to define texture.
SWBAT to create a 3D room with table, chair, walls, windows.
1. paper
2. pencil
3. eraser
4. Blender 3D software for mac or pc. Link below for free download. https://www.blender.org/download/
5. camera
6. computer
1. Students take photo references of real blocks. They create an asymmetrical sculpture. They use their phone cameras or their school issued iPad to take photos from 4 different views of the blocks. Top, and 3 sides. Review form, texture, and shape in class. (30 min)
2. Students import the photos to their computer. Then they use them as references to create a 3D replica of them in Blender.
a. We go over the user interface of the software.
b. Quick key commands. (10-15 min)
3. Then students start to use Blender to recreate the building blocks. (2 - 45 min classes)
Students will be assessed based on the attached rubric.
Here are some Youtube videos I created to give students an basic for using Blender.
Students need this chunked down. I really had to have them go over interface and then play around with it. The students have a hard time understanding 3D space in Blender. They have to look at their 3D model at more then 1 angle or when they switch views objects positioned correctly. That's why I have the students take multiple photos of the blocks. The blocks are the starting point. Then they add a table, chairs, wall, window. My high school students really enjoyed this lesson.
THE STANDARDS
Visual Arts Standard 1: Understanding and applying media, techniques, and processes
[9-12 Proficient] Students conceive and create works of visual art that demonstrate an understanding of how the communication of their ideas relates to the media, techniques, and processes they use
[9-12 Proficient] Students apply media, techniques, and processes with sufficient skill, confidence, and sensitivity that their intentions are carried out in their artworks
Visual Arts Standard 6: Making connections between visual arts and other disciplines
[9-12 Proficient] Students compare the materials, technologies, media, and processes of the visual arts with those of other arts disciplines as they are used in creation and types of analysis
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